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Random Screenshots

Closed Beta

Pre-Open Beta

CTF Mode

OMA Mode

Recent Supply Case Winnings and Favorite NX Items
SR-25 Sandfire
Performs on par with the SR-25, just has a sweet new look!
G36KE
This gun is awesome on so many levels! Has the same power and accuracy as the G36E, but with more portability! GREAT for OMA!
G36E Valkyrie
Performs on par with the G36E, I just like the look a lot more and the fact I can buy it for 90 days!

 

 

 

 

Combat Arms
Combat Arms is a free to play MMOFPS game from Nexon and Doobic Studios.  The game features a nice selection of game modes and weapons as well as a growing library of maps. There are some pretty nice features in this game that are quite interesting such as the ability to add limited modifications to your weapons and much more to your character. If your an FPS fan, then this game is well worth a try. Like any new game, it takes getting used to, but it don't take long at all.

Yeah, just think more people should read this. :)

Combat Arms System Requirements
Minimum

* Windows 2000
* Intel Pentium III 1 GHz
* 256 MB RAM
* GeForce 2 MX
* DirectX 9.0c
* 2.0 GB free HD space
* 128 kbit/s ADSL or equivalent

Recommended

* Windows XP
* Intel Pentium 4 2.4 GHz
* 512 MB RAM
* GeForce FX 5600
* DirectX 9.0c
* 2.0 GB free HD space
* 128 kbit/s ADSL or equivalent

A few notes on these requirements:

Your internet speed: They list a DSL connection at 128kbit/s or equivalent. Consider this the very rock bottom minimum to play the game. If you are on a connection this slow, expect lag. I would personally recommend a 3Mbps or higher cable connection as the minimum requirement to play the game with minimal lag, assuming your computer is not severely outdated.

A few notes on DSL: 95% of all DSL connections in the US are NOT stable. You will very rarely run at your advertised top speed for any real length of time. Your speed and ping will fluctuate a lot based on several factors. Distance, line quality, local user load, and ISP restrictions just to name a few. Most DSL providers also limit your MTU to under 1500, this can also generate lag in the form of packet loss and packet fragmentation. In short, DSL is NOT well suited to MMOFPS gaming. What works ok for non-MMOFPS (CS, BF, CoD) will not work the same for MMOFPS or Peer 2 Peer gaming.  The "I don't lag it must be you because I can play CS or CoD just fine!" line does not hold water. They do NOT operate the same and the MMOFPS games require more bandwidth and a much more stable connection than the standard old school peer to server style games. All of that being said, Cable or FiOS is the way to go if your serious about MMOFPS gaming.

Your CPU:  Even though they only list Intel CPU's in their requirements, AMD CPU's will work just fine. Anything over a Sempron 2500+ will play this game wonderfully. In all reality, I do not recommended running it on a Pentium 3 as they suggest as a minimum requirement. Your game experience will be severely limited when compared to most everyone else in the game.

Video Card: Even though they only list Nvidia cards in the requirements, an ATI Radeon 9200 or later will run this game beautifully. It may work on lower end cards, but the 9200 was the lowest I had to test it with.

All of these cards were tested and found to run the game quite beautifully at the specified resolutions and default settings. The test map was Snow Valley.

  • Radeon 9200 Pro 128MB: 1024x768   
  • Radeon 9550 Pro 256MB: 1024x768  
  • Radeon 9700 Pro 128MB: 1280x1024 
  • Radeon x850 Pro 256MB: 1280x1024 
  • Radeon x850 XT   256MB: 1280x1024 

I personally recommend at least a Radeon 9550 Pro or higher card. The 9550 produces a very smooth and stable frame rate, it actually ran at a steady 40-50FPS average throughout all the maps at a resolution of 1024x768 in heavy combat. If you want to go above 1024x768 I suggest the 9700 Pro or higher. At 1280x1024 the 9700 Pro pumped out 50+ FPS overall, not bad for an older card. For stable FPS over 80+ at 1280x1024 or higher, you should have an X850 Pro or better in your rig. The X850 XT PE puts out 100 FPS easy so anything beyond that would work great.

Your Memory: Having tested the game at 512MB of RAM, I would highly recommend that you have at least 1.0GB of RAM to enjoy the game as it was intended. Especially if your on a "lower end" PC. I am not sure why the list 256MB as a minimum as the game is barely playable with such little physical memory.

Your HD Space: 2.0GB free HD space on the drive or partition you intend to install the game and at least 10GB of free space on your OS drive or partition. The 10BG free space on your OS drive makes room for your page file to resize as needed if its windows controlled. This assumes of course that your page file is located in its default location and settings.

I personally recommend that you specify a static size for your page file and not let windows manage it. Its also a good habit to have your page file located on whatever your fastest drive is on the partition with the most free non-fragmented space. I myself also purge my page file about once a month, sometimes more depending on my usage load. There are many sites out there that tell you how to do this. Google is your best friend.

Who am I in Combat Arms?                                 
Favorite Maps: Junk Flea, Snow Valley, Brushwood, Rattlesnake
Favorite Game Mode: CTF - Elimination

Favorite Assault Weapon: G36E

Accurate and powerful even at extended ranges. Great assault weapon. I often use the G36E for moderate range sniping.

Favorite Sniper Weapon: SR-25

One of the weakest snipers, but most accurate and semi-automatic. Great for players who can aim, sucks if you are one that likes to spray.

Favorite Supply Case Weapon: SR-25 Sandfire

Similar to the SR-25 in accuracy but with more power and a slightly higher fire rate. Still not a one shot kill except to the head or an injured player.

Most Hated Weapon: L96A1 (Nub9)

85% 1 shot kill to any part of the body. I used the L96 for about a month, then dropped it because it was far to easy and posed no real challenge to use. It's good for those who like to nub it up though. :)

Favorite Weapon Mods:

Extended Magazine

ACOG TA3 Scope

Favorite Armor: None, I don't use any armor.

Dynamic Signature Generator located at:

 http://combatarmshq.com/

My Characters:
Main Secondary

Combat Arms game Modes

 

Elimination (aka Team Deathmatch)

Its pretty much the same as any other deathmatch. The first team to reach the designated number of kills wins the match. In the case of Combat Arms, its Team Alpha vs. Team Bravo. I like the fast paced action and the fact you can achieve kill bonuses like multi-kill, ultra-kill,  and fantastic quite easily.  Its very similar to games such at Unreal Tournament in that respect., it just drives you to frag even more.

Search and Destroy

In this mode the objective is to either eliminate the other team,  plant an explosive device, or disarm a planted device in a designated area of the map. Once the device is planted, the other team has a set amount of time to disarm it or they loose the round. The entire time the planting team tries to defend it. I don't much care for this game mode, and is my least favorite.

One Man Army

Not much to say about this mode other than its FFA (Free For All). No teams, every man for himself. It's quite fun and very fast paced on a small map like Junk Flea or Brushwood! The primary drawback to this mode is in the game mechanics. You spawn with a 3 second invulnerability that, on smaller maps mainly, negates some of the players skill. It becomes a "whoever's spawn protection runs out first, looses". This is assuming you can aim of course. The other main problem is the spawn location mechanic. You often spawn in the middle of the action where your spawn protection gives you an unfair advantage. Other than these 2 faults, its a fun game mode that yields a lot of money and experience. I play this mode quite a bit and love the fast pace and multiple fantastic and unbelievable kill sets that are so easy to obtain.

Capture the Flag

This mode is my favorite and the primary reason I play this game. It's classic CTF across the board. You must capture the enemy flag and return it to your base to score points while at the same defending your own flag. It promotes teamwork and is good for most all game styles. Rusher, camper, sniper, you name it. Having a good mix of the three will often result in a good team and greatly increase you chances of winning. If your a multi-style gamer such as myself, you can change rolls often and mix it up and still have a great deal of fun.

Combat Arms Maps

In no particular order...

Map Ranking System:

  • 1 = Great (This is one of my favorite maps and I play it often)

  • 2 = Good (A good map that I like to play for a change of pace)

  • 3 = Ok (Maps I really don't much care for and only play once in a great while)

Best Modes: Elimination, OMA, and CTF

Rank: 1

A C-131 cargo plane delivering supplies to stranded allies has crashed in enemy territory due to a possible saboteur on board. Initiate a search for any survivors and eliminate and enemy soldiers in the area.

Best Modes: Elimination &  CTF

Rank: 3

Military Intel has learned the a biochemical weapon may be in development inside an abandoned mine in Oskrov. This may be a derivative of the lethal nerve agent MS-19 stolen from a black ops lab. Recover the agent at all costs and eliminate all resistance in the area.

Best Modes: Elimination, S&D

Rank: 3

The enemy's power plant has been discovered by the UAF. A lone spy successfully planted an EMP bomb to destroy the target, but the bombs detonator has malfunctioned. Enter the area, initiate manual detonation of the EMP, and eliminate all enemy forces in the area.

Best Modes: Elimination, CTF, and OMA

Rank: 1

A legendary terrorist seeks asylum. His knowledge of global terrorist operations, personnel, and log term strategy, is imperative to destroying their origination once and for all. Infiltrate the enemy territory and take out all opposing forces at the Voltier junkyard.

Best Modes: Elimination

Rank: 2

A surprise attack has captured the Nuzak in the Navare Desert. This is the only fuel station within a 500 mile radius for the United Alliance Forces. Use any and all means to recapture the fuel outpost from enemy fighters.

Best Modes: Elimination & CTF

Rank: 1

A hostile missile base has been spotted by our Lockeland U5 recon aircraft in a disputed region between borders. The enemy has been preparing the launch of a nuclear warhead at a neighboring nation. Eliminate any enemy forces found in or around the complex and recover the missile.

Best Modes: Elimination and CTF

Rank: 2

There has been a breach in the defensive line of the United Allied Forces' 5th Corp. The enemy has constructed a nearby communication tower and is jamming all attempts to contact a battalion stranded in the area. Eliminate all the enemy in the area and restore communications.

Best Modes: Elimination and S&D

Rank: 3

The UAF obtained information regarding a high-level imminent threat. A secretive band of terrorists has acquired a high-yield nuclear device and hidden it in an abandoned factory. Locate and secure the nuclear device. Eliminate all the enemy forces no matter the cost.

Best Modes: Elimination

Rank: 2

Ambush and turn back the incoming enemy from the hilltop city of Rupheria. use the height advantage from the rooftops to decimate the unsuspecting enemy forces below!

Combat Arms Mini-Blog

Added: 4-5-2009

As of April 9th 2009, South American players no longer have the ability to play the North American version of Combat Arms. There are many mixed feelings on this decision, some based on fact, others based on feeling. The simple fact of the matter is, most players from that region brought with them high pings and latency that had a negative impact on the overall performance of the game, this is exactly why Nexon is dropping support for that region.

"This was a difficult decision but made due to server latency issues, in order to maintain the integrity and quality of our overall service."

This is on par with many other online FPS games. Most games do not allow players from many other regions to connect to their North American servers for this exact reason. Many provide separate servers for different regions where as Nexon is dropping support for SA entirely. In other games such as CS:S, the server hosts (most often dedicated players) block all connections from regions such as South America, so none of this comes as a surprise to me.

Included in this service shutdown is Brazil. I know this is a touchy subject to many, but it's a documented fact that players from Brazil bring a great deal of "lag" with them when they attempt to play on North American servers. Its simple geography, there is approximately 5000+ miles between Brazil and the United States, depending on where the servers are located. With distances like that, lag is guarantee for a multitude of reasons. The servers can only "absorb" so much.

On a side note, we should see a few less hackers in the game with this shutdown. It's well known that Brazil is the hacking capitol of the world and that gives the region a bad reputation. It's hard to be a Brazilian player and not be accused of hacking, I for one would hate to be a legit gamer living in Brazil.

All of that being said, this player supports Nexon's decision to drop support for SA. Some of us pay our hard earned money to support the games we like to play and expect a certain level and quality of service. It's nice to see that Nexon is actually taking notice of these issues that many people would not bring up on public forums because they would instantly be labeled a hater, troll, or in some extreme cases racist.